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Apprentice Mage
Apprentice Mage

Number of posts : 14
Registration date : 2009-03-30

PostSubject: The complexity   Fri Jul 31, 2009 10:02 pm

So, i was talking to this guy, and he was bragging about how his friends could do the MMM map with their eyes closed. can anyone explain fully, just how epic the map's coding is
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Elite Mage
Elite Mage

Number of posts : 364
Registration date : 2008-06-20
Age : 33
Location : Arizona

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Primary Move: Karate Chop

PostSubject: Re: The complexity   Fri Jul 31, 2009 11:01 pm

Well, when I left it, the game had an engine in it that was around 5,000 lines of code, and I had written well over 10,000 lines myself.

Honestly, it doesn't have to be that long, for I began designing it when I was first learning how to code, and there are short and more easily read ways of doing it. But it still couldn't reduce the lines to below 10,000 without sacrificing a shit load of speed.

Besides, if he could code it with his eyes closed, than how come I only see map that are far more simple than MM&M? If a guy wants to talk on the internet, I'm not sure why you're listening if he can provide a map to prove it.
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Head Admin
Head Admin

Number of posts : 3470
Registration date : 2008-05-21
Age : 27
Location : Toronto

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PostSubject: Re: The complexity   Fri Jul 31, 2009 11:34 pm

I don't think doing it with your eyes closed is a feat if you know what you're typing, and look every once and a while.


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