How complex and special do you expect the M-Spells to be? I ask this for the following reasons:
- More Complex spells will take longer, and probably be released slower, meaning that it may take a while to get on to new and more original things.
- Less Complex spells will not take as long, but will decrease the time in which the M-Spells will be finished and we can move on to other things sooner.
- More Complex spells will be more original and probably look better, while also synergizing with the elements far better. Also adds more variety.
- Less Complex spells wont be as original as complex ones which are well thought out, and probably wont synergize as well. Also, variety decreases due to it not being as different from the other spells.
The rating scale:
1 - Not Complex (Not based on Power, takes no time to make (ex. Blind))
2 - Slightly Complex (Based on Power, not hard to code (ex. Smite))
3 - Somewhat Complex (Based on Power, takes a bit to code, probably AoE (ex. Fissure))
4 - Quite Complex (Based on stats, takes time to code, probably AoE (ex. Erupt))
5 - Extremely Complex (Based on stats, takes a lot to code, almost definitely AoE (ex. new Sinkhole spell))