| -anns hero bounty. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: -anns hero bounty. Thu Sep 04, 2008 4:23 am | |
| Having played a few more times recently, it is again brought to my attention that -anns games are still slow, and still end about level 40.
I think that to help solve this, you should be awarded an extra exp and gold bounty for each enemy kill in -anns. Off the top of my head, I would suggest 50 exp and 2 gold per level of the hero you killed.
I also agree with others that creeps become to important and to hard to kill far to quickly. I suggest that the hp increasing of creeps is turned off in -anns, and that their upgrades happen approximately 20% more slowly. | |
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diaster Ultimate Sage
Number of posts : 1378 Registration date : 2008-05-21 Age : 34 Location : behind you
Your Character Level: 1 Primary Move: Wind Control
| Subject: Re: -anns hero bounty. Thu Sep 04, 2008 11:56 am | |
| ya creeps growing so fast is one of the reasons the mode is so slow, and I think it should be set to the same rate as in nm, or slower. I also agree w/ the bounty Idea but I think that might be a little 2 much. Maybe 1 gold per lev of the guy killed? and it should only go to the killing player not all players in the area. | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: -anns hero bounty. Thu Sep 04, 2008 12:00 pm | |
| It should go to everyone, however 1gold per level sounds alright. Imagine getting 62gold for one kill :O. | |
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diaster Ultimate Sage
Number of posts : 1378 Registration date : 2008-05-21 Age : 34 Location : behind you
Your Character Level: 1 Primary Move: Wind Control
| Subject: Re: -anns hero bounty. Thu Sep 04, 2008 12:00 pm | |
| The exp should goto everyone but not the gold, 62 gold all round is WAY 2 much imo | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: -anns hero bounty. Thu Sep 04, 2008 12:08 pm | |
| So don't die. And remember this is -anns. You'll rarely get to 62 anyway, and if you do...you need something to help start ending the game. Getting pure maxed mages would help (since you get so much gold). And it's really not that much. Creeps in -anns at that level are like 3 gold a pop. | |
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diaster Ultimate Sage
Number of posts : 1378 Registration date : 2008-05-21 Age : 34 Location : behind you
Your Character Level: 1 Primary Move: Wind Control
| Subject: Re: -anns hero bounty. Thu Sep 04, 2008 12:13 pm | |
| idk maybe half gold to everyone around but only 1 person should get the full gold. | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: -anns hero bounty. Thu Sep 04, 2008 12:16 pm | |
| You haven't tested have you? The gold gain is increased since prices are increased (Dramaticaly). You get like 3 gold per creep kill at level 62. You get like 1 gold a creep kill at like level 10 or so. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: -anns hero bounty. Thu Sep 04, 2008 12:23 pm | |
| Yeah, -anns gives lots of money now, so getting 62 gold isn't nearly as important as it was. You can do that in like a minute of normal combat. | |
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diaster Ultimate Sage
Number of posts : 1378 Registration date : 2008-05-21 Age : 34 Location : behind you
Your Character Level: 1 Primary Move: Wind Control
| Subject: Re: -anns hero bounty. Thu Sep 04, 2008 12:23 pm | |
| sadly no, work and my roommate have kept me quite busy and off wc3, so I'm doing a lot of theorycraft atm. I guess if that is how things are right now, then maybe that is ok... | |
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| Subject: Re: -anns hero bounty. | |
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| -anns hero bounty. | |
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