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kuro
killll
6 posters
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killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Alpha   Alpha EmptyTue Oct 07, 2008 2:44 am

Game type: Aos or Footies teams 3v3v3v3 ( coming soon )

Time learned:2days

Well heres what ive been working on for the past,,,ehh 7 and half hours..

Alpha Killll

i lost 2 hours of work when i forgot to save ( DOUCHE )

so my fire lord is unfinshed Razz

But anyways Flame strike is a channle spell ( spose to be ) but when u walk off annimation Proccedd has if u were channling and so does dmg,,, makin it abusable alos makin it have a high cool down

healing stomp your main spell Clear Creaps heals and Damges everything in the area.

Chain Lightning your weakest but what SHOULD be your most used spell...

if you think of names for the spells let me know

and what a ulti for the thunder god should be let me know

and fire lord spells / ulti let me know..Enjoy

things to come: Footies buff by about 200 hp and about 15 attack. More Heros. WAY more spells. And most likly some of your suggestions.


NOTE:Spell damge allies too.


Last edited by killll on Thu Oct 09, 2008 4:33 am; edited 1 time in total
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killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyTue Oct 07, 2008 5:19 pm

noone check it out D:?


Last edited by killll on Thu Oct 09, 2008 4:33 am; edited 1 time in total
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kuro
Clan Chieftan
kuro


Number of posts : 1331
Registration date : 2008-05-31
Age : 114
Location : in the middle of nowHere.

Your Character
Level: 2
Primary Move: invoke

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 1:09 am

checked it out :]

pretty fun. make sure you have correct spelling though.

suggestions:
-add in animation for flame strike, lightning, and warstomp... at least call it thunderstomp...
-lose the siphon mana, it isnt needed (right now)
-ultimate: thor's hammer: basically an extremely slow stormbolt that fires at a spot directly infront of you, dealing damage in an area;
----animation: short ranged slow moving gigantic stormbolt
----damage, etc: explodes into a thunderclap dealing damage into a large area and slightly slowing things.
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http://zyncmmm.act.st
killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 1:14 am

siphon simply replaced phenix since i didnt want it in the map..and dont worry i have spelling Edioters..seeing that i cant spell Razz..thanks for the imput..and ill get to work on the animation..SOON its pissing me off i cant make the healing effects go away,....well i can but then casting spells = sucide...Im working on that now =]


Last edited by killll on Thu Oct 09, 2008 4:34 am; edited 1 time in total
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killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 6:56 am

Alpha AoS 1.0 will be release some time 2morrw after noon ( havent found a name yet )

What to expect ?

7 New heros ( going to learn how to import custom skins WAY later )

About 40 new spells COMPLETLY customized

Remapping to fit better testing

All spells 1 hit KO (for testing)

Jay is good at blancing stuff so im asking him now if he ever checks out the map To tell me how much damge the spells should do overall and thurout the channles


Took out the last 3 spells i made

WhY?

they were FAIL end of story!

thank you all <3


Spoiler:


Last edited by killll on Thu Oct 09, 2008 4:34 am; edited 1 time in total
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killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 5:18 pm

Alpha AoS

Ive Allready told you whats in this V

So ill tell you things to come

Better Mapping

More Heros & more Spells

No Mana fountian

Why?

Each hero will have a base regen of 2.0 mana a second and 5th Spell with a cooldown of 15 seconds Giving 200 mana Blancing redone later

2 team 2 lane AoS


Last edited by killll on Thu Oct 09, 2008 4:34 am; edited 1 time in total
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Piddagoras
Map Maker
Piddagoras


Number of posts : 592
Registration date : 2008-05-22
Age : 36
Location : California

Your Character
Level: 1
Primary Move: Cosines and Sines.

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 5:42 pm

I highly suggest you use JASS over the GUI, especially since you're trying to learn how to code.

Heres a little JASS trick for doing things to an AOE, requires NewGen WorldEditor for global declaration, otherwise skip the globals/endglobals and replace myPlayer with a udg_myPlayer and put player variable in GUI mode named myPlayer

If you directly copy and paste the below code into a trigger named "AOEDAMAGESPELL", changing the use of the myPlayer variable if necessary, then when you cast your LOL BOOM spell in your map, it will deal 150 damage to all enemies in a 300 radius. Hopefully you can look at this and learn something.

Code:

globals
player myPlayer
endglobals
function SomeFilter takes nothing returns boolean
return IsUnitEnemy(GetFilterUnit(), myPlayer) and GetUnitState(GetFilterUnit(), UNIT_STATE_LIFE)>0
endfunction

function myConditions takes nothing returns boolean
return GetSpellAbilityId()=='A000'
endfunction

function myActions takes nothing returns nothing
local unit caster=GetTriggerUnit()
local unit t=null
local group g=CreateGroup()
local boolexpr filter=Filter(function SomeFilter)
set myPlayer=GetOwningPlayer(caster)//set udg_myPlayer=GetOwningPlayer(caster)
call GroupEnumUnitsInRange(g, GetUnitX(caster), GetUnitY(caster), 300, filter)
loop
set t=FirstOfGroup(g)
exitwhen t==null
call UnitDamageTarget(caster, t, 150, false, true, ATTACK_TYPE_NORMAL, DAMAGE_TYPE_FIRE, null)
call GroupRemoveUnit(g, t)
endloop
call DestroyGroup(g)
call DestroyBoolExpr(filter)
set g=null
set t=null
set caster=null
set filter=null
endfunction

function InitTrig_AOEDAMAGESPELL takes nothing returns nothing
local trigger trig=CreateTrigger()
call TriggerRegisterAnyUnitEventBJ(trig, EVENT_PLAYER_UNIT_SPELL_EFFECT)
call TriggerAddCondition(trig, Condition(function myConditions)
call TriggerAddAction(trig, function myActions)
endfunction
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diaster
Ultimate Sage
Ultimate Sage
diaster


Number of posts : 1378
Registration date : 2008-05-21
Age : 34
Location : behind you

Your Character
Level: 1
Primary Move: Wind Control

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 5:45 pm

pyth while your online, mind sending me 8.0 with your todo list? email is Diaster45@hotmail.com
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killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 5:52 pm

OH pyth i will defentily be using that ..my LOL BOOM spell works sorta it just get the intinal dmg from thunderclap with added speical effects..its not big i removed it from the newer V ppyth check it out..16 hours of work..i dont want it to go to waste...=]


Last edited by killll on Thu Oct 09, 2008 4:35 am; edited 1 time in total
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TanK_OwneR
Apprentice Sage
Apprentice Sage
TanK_OwneR


Number of posts : 718
Registration date : 2008-05-26
Age : 31
Location : The Shadows

Your Character
Level: 1
Primary Move: Flying Face Pwn

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 6:54 pm

dude killll sounds like your into the JASS parts of the WC editor i learned most of the basics and some medium-ish stuff (thanks to my awesome tutor Hadoken now Kaza-Kun)
i can do GUI based spells and most other easy to medium level triggers (i cant do score boards which p/o's me..)
i can make WC3 based attack and mold them into my likeing
i learned how to import and what not i was taking an attempt at a map but said screw it ill never amount to MM&M (yes i dream MUCH to high)
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https://zyncmmm.forumotion.com
killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 7:01 pm

Im not sure what this post is but its not abut my map i need some feedback..@tank


Last edited by killll on Wed Oct 08, 2008 7:30 pm; edited 1 time in total
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killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 7:21 pm

/redirect link

1st link fails lol
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TanK_OwneR
Apprentice Sage
Apprentice Sage
TanK_OwneR


Number of posts : 718
Registration date : 2008-05-26
Age : 31
Location : The Shadows

Your Character
Level: 1
Primary Move: Flying Face Pwn

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 7:24 pm

k i have to say this
STOP THE DOUBLE POSTING!!!!!!!!
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https://zyncmmm.forumotion.com
killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 7:25 pm

Stop posting here..Period Tank
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Dragonheart91
Godlike Sage
Godlike Sage
Dragonheart91


Number of posts : 2358
Registration date : 2008-05-21

Your Character
Level: 1
Primary Move: Cursed Waves (pwned much?)

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 8:07 pm

killll, you really should stop the double posting. And he has every right to post here. (Although not to mini-mod.)
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killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 8:12 pm

well ..no1 post here..and im updating a lot..how do u expect to know when i do ?
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Dragonheart91
Godlike Sage
Godlike Sage
Dragonheart91


Number of posts : 2358
Registration date : 2008-05-21

Your Character
Level: 1
Primary Move: Cursed Waves (pwned much?)

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 8:15 pm

Editing a post causes the entire topic to turn yellow and show up as unread. Just edit your previous post.

Or, if you want special permission to double post, which I think is ok for you to do updates, then ask for it.
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killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 8:21 pm

Well allright can i ? ;\
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diaster
Ultimate Sage
Ultimate Sage
diaster


Number of posts : 1378
Registration date : 2008-05-21
Age : 34
Location : behind you

Your Character
Level: 1
Primary Move: Wind Control

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 9:31 pm

actually if you want to bump the topic, delete last post and add what you want to say in the new post along with a copy of whatever was in the deleted post.
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killll
Epic Mage
Epic Mage
killll


Number of posts : 414
Registration date : 2008-09-06

Your Character
Level: 1
Primary Move: Fire nova / Fire Orb

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 9:44 pm

Hmmm thanks thats really good idea


Last edited by killll on Thu Oct 09, 2008 4:36 am; edited 1 time in total
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kuro
Clan Chieftan
kuro


Number of posts : 1331
Registration date : 2008-05-31
Age : 114
Location : in the middle of nowHere.

Your Character
Level: 2
Primary Move: invoke

Alpha Empty
PostSubject: Re: Alpha   Alpha EmptyWed Oct 08, 2008 10:23 pm

diaster wrote:
actually if you want to bump the topic, delete last post and add what you want to say in the new post along with a copy of whatever was in the deleted post.

after about a day, posts become undeleteable.

however i suggest doing this:

post 1:
"OLD CONTENT HERE"

post 2 that bumps topic and has additional content:
"OLD CONTENT HERE
new content here
request that mod deletes previous post for you here"
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Alpha Empty
PostSubject: Re: Alpha   Alpha Empty

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Alpha
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