| Element Hurt & Heal Discussion | |
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+10diaster SinisteRing SkapeGoat Dragonheart91 Lagger09 killll RapidFireOmega kuro TanK_OwneR Jay.J 14 posters |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 09, 2008 12:55 am | |
| - Quote :
- This is unfair.
Opinion. - Quote :
- You're changing the rules as you go along.
Only slightly though, and only because several moves were made before I saw the other added elements. Also, one element has already died, so it affects the game. - Quote :
- You're going along with the stereotype of poor sportsmanship.
Not sure what you mean. - Quote :
- Besides, the more elements we have, the longer the game lasts.
Who says we want it to stay on for longer? Maybe we should just got for a Hurt game, and see who survives. Fast game - but more action packed. - Quote :
- Thus, the less you have to restart the entire game.
Restarting allows for new rules and new elements. Start hurting so you can get spirit in next game. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 09, 2008 1:01 am | |
| Since SinisteRing is giving out exp for his war game, I think this game should give exp also. Some sort of system should be worked out to allow that IMO. | |
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TanK_OwneR Apprentice Sage
Number of posts : 718 Registration date : 2008-05-26 Age : 31 Location : The Shadows
Your Character Level: 1 Primary Move: Flying Face Pwn
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 09, 2008 1:14 am | |
| i still say all the new element should die b/c theres no rule that says we can add elements KILLZ DEM NOWZ! | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 09, 2008 1:27 am | |
| True, but I think at very least we need to re-apply 1 heal maximum rule. The game is becoming too long and drawn out now IMO, especially with the addition of 20 more points to the game. | |
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TanK_OwneR Apprentice Sage
Number of posts : 718 Registration date : 2008-05-26 Age : 31 Location : The Shadows
Your Character Level: 1 Primary Move: Flying Face Pwn
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 09, 2008 1:32 am | |
| i thought it was one heal per now or do you mean you cant heal twice in one turn? | |
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BashAndSmash Moderator
Number of posts : 399 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: I Zap You
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 09, 2008 4:31 am | |
| you think it's drawn out but I'm sure another element will die out today. | |
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TanK_OwneR Apprentice Sage
Number of posts : 718 Registration date : 2008-05-26 Age : 31 Location : The Shadows
Your Character Level: 1 Primary Move: Flying Face Pwn
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 09, 2008 1:46 pm | |
| yea these thinks hardly last a week | |
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SinisteRing Webmaster
Number of posts : 2032 Registration date : 2008-05-21 Age : 31 Location : New Hampshire
Your Character Level: 1 Primary Move: Telekinetic Choke
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 09, 2008 10:51 pm | |
| I flipped out when I killed wind. - Quote :
- [8:49:33 PM] <SinisteRing> YES
[8:49:35 PM] <SinisteRing> I GOT A KILL [8:49:36 PM] <Jay.J> Lol sin [8:49:36 PM] <SinisteRing> I KILLED WIND [8:49:37 PM] <Jay.J> I saw that [8:49:39 PM] <SinisteRing> HELL YEAH [8:49:40 PM] <SinisteRing> OWNED [8:49:40 PM] <Jay.J> Good job. [8:49:40 PM] <Ungero> what [8:49:43 PM] <SinisteRing> SO HARD [8:49:44 PM] <SinisteRing> OMFGZ [8:49:47 PM] <SinisteRing> PUT ME ON THE FIRST POST [8:49:49 PM] <Jay.J> Let me update that. [8:49:50 PM] <SinisteRing> NOW [8:49:51 PM] <Zanzu> O.o [8:49:52 PM] <Jay.J> Ya, doing so. [8:49:53 PM] <SinisteRing> OMGZ [8:49:53 PM] <Ungero> what is going on [8:49:56 PM] <Zanzu> wtf? [8:49:56 PM] <SinisteRing> YEAH [8:49:58 PM] <Zanzu> WTF [8:49:59 PM] <SinisteRing> NO NOW [8:50:02 PM] <Zanzu> YOO KILLED WIND? HAX? [8:50:08 PM] <SinisteRing> I TTTLY DID [8:50:11 PM] <Zanzu> FUCK YOOO [8:50:12 PM] <SinisteRing> TTLY [8:50:13 PM] <Ungero> how can wind be killed [8:50:15 PM] <SinisteRing> CUZ [8:50:17 PM] <Zanzu> GTFO THAT WAS MY KILL [8:50:18 PM] <Ungero> did you stop the planet [8:50:18 PM] <SinisteRing> I PRO [8:50:21 PM] <SinisteRing> LUL [8:50:21 PM] <Ungero> and freeze the oceans [8:50:22 PM] <SinisteRing> OWNED [8:50:23 PM] <SinisteRing> SO HARD WIND [8:50:25 PM] <Ungero> and all the tectonic plates [8:50:25 PM] <SinisteRing> WIND GOT OWNED [8:50:28 PM] <SinisteRing> LOL [8:50:31 PM] <Ungero> and put up a barrier in the atmosphere [8:50:39 PM] <SinisteRing> OMFG [8:50:40 PM] <Ungero> and then kill all the living things on the planet? [8:50:41 PM] <SinisteRing> YES [8:50:43 PM] <SinisteRing> OWNED WIND [8:50:44 PM] <SinisteRing> ZOMG [8:50:46 PM] <Ungero> gj [8:50:47 PM] <SinisteRing> YEAH [8:50:49 PM] <SinisteRing> Whoo. [8:50:50 PM] <Zanzu> nah ung, that last step comes in a few days [8:50:51 PM] <SinisteRing> Yeah... [8:50:55 PM] <SinisteRing> Fuck yeah. [8:50:58 PM] <SinisteRing> What an own. [8:51:00 PM] <Zanzu> anyways [8:51:01 PM] <SinisteRing> Yeah... [8:51:01 PM] <Ungero> what are they talking about [8:51:03 PM] <Zanzu> gogogogodota? [8:51:07 PM] <SinisteRing> Erhem... back to the subject. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Element Hurt & Heal Discussion Mon Nov 10, 2008 12:12 am | |
| This one went against me greatly. I had two objectives: #1 Make Lightning die first. #2 Make Wind win the game.
I completely failed both. I will now devote myself to undoing all of Jay J.'s moves. | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Element Hurt & Heal Discussion Mon Nov 10, 2008 10:40 am | |
| If you mean my future moves - impossible sir. I'll just double hurt constantly, and you can't double heal. If you meant my past moves - then that's such a pointless goal. I thought it was you who didn't want to drag this on. | |
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AquaAscension Legendary
Number of posts : 580 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Flying Dragon Kick
| Subject: Re: Element Hurt & Heal Discussion Mon Nov 10, 2008 1:54 pm | |
| Card game reference/allusion: Lunch Money
It's a game that my friend brought from Minnesota where you play as a bunch of school girls that are trying to knock each other out and take their lunch money. There are cards like Jab, Hook, Roundhouse, Spinning Backfist, Knife, Hammer, and Pimp Slap. Big Combo lets you describe the attacks you are doing on your foe for four damage. The reason you couldn't find my description under Google is because it was an entirely improvised attack, but that's the way the game is played =)
I posted at 10:30 my time last night, yet the forum says 1:30 am today... that's fine, but it's not East Coast time. I live in Mountain time, and Eastern time is only two hours ahead, not three. Unless the forum doesn't use DST, that's the only explanation I can think of as to why there's a 3 hour instead of 2 hour difference. | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Element Hurt & Heal Discussion Mon Nov 10, 2008 6:20 pm | |
| Hmm - I kind of assumed the forums would auto do the Daylight savings time...Should be 4:20, smoke up. I'll look into it. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Element Hurt & Heal Discussion Sat Nov 15, 2008 5:52 pm | |
| Alright, it's winding down again and I know how fast these things can end. I would like to add some new rules for the next version and change it up a bit. Let's discuss it now and not start the next round until we have it worked out.
Possible rule additions:
#1 Only 1 heal total instead of 2. This will help end the game faster. #2 Everyone PM's me an element that they want to win. I'll keep a record of who is rooting for what and I'll stay neutral in the game to be fair. Preferably there would also be some kind of reward for having the element you chose win. #3 You could allow 3 hurts per turn or 2 heals and force the people to choose. This rule conflicts with #1 but serves the same purpose.
I'll add any other ideas that people think of.
Who would like which rules added? | |
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TanK_OwneR Apprentice Sage
Number of posts : 718 Registration date : 2008-05-26 Age : 31 Location : The Shadows
Your Character Level: 1 Primary Move: Flying Face Pwn
| Subject: Re: Element Hurt & Heal Discussion Sat Nov 15, 2008 7:21 pm | |
| no idc and NO..... 1-the game doesnt take a month to end it takes barely 1-2 weeks.. 2-still I D C 3-this would make the game go much to fast.... and i still think its not going that fast | |
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kuro Clan Chieftan
Number of posts : 1331 Registration date : 2008-05-31 Age : 114 Location : in the middle of nowHere.
Your Character Level: 2 Primary Move: invoke
| Subject: Re: Element Hurt & Heal Discussion Sat Nov 15, 2008 8:07 pm | |
| is it just me or did a load of posts get deleted rather spontaneously? | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 16, 2008 12:13 am | |
| What is wrong with the game going fast? I like to see things happen! I guess this requires the votes of the others who play, but this game bores me when it takes 5 days for an element to die. | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 16, 2008 3:00 am | |
| - Quote :
- and I know how fast these things can end.
Things can end quickly if people team up. When there are people who just neutralize moves (like you wanted to do to me) THEN the game gets dragged out. Otherwise the gamepace is fine. Unless unanimously the changes were wanted - the rules would stay the same - though I might consider only one heal per turn. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 16, 2008 6:46 pm | |
| What about everyone PMing me what why want to win before hand for a bit of subterfuge in the game. I don't mind sitting out for that. That rule doesn't even hurt anything anyway, but it does let us have a clear winner. | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 16, 2008 7:06 pm | |
| I'd be fine with that, but a lot of "flaws". Not everyone logs in everyday or comes to the forums. Do we really want to wait for everyone who might participate...to send you a PM? If they send it late - then that's not that fair. Know what I mean? | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Element Hurt & Heal Discussion Sun Nov 16, 2008 8:08 pm | |
| All they have to do is send the PM before they vote for the first time and before any elements die. If they don't send it in time or don't feel like participating in that, that's fine. They just don't win then. If everyone likes it, then next round we can hold the game until everyone has sent in the PM. Also, people can start PMing me now. There is no reason why they can't choose what element to root for next game before this game ends. | |
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Bartimaeus Moderator
Number of posts : 865 Registration date : 2008-05-21 Age : 111
Your Character Level: 1 Primary Move: Inferno
| Subject: Re: Element Hurt & Heal Discussion Mon Nov 17, 2008 7:55 pm | |
| Tank_Owner and killll, ;_; First, Tank attacks my Nature, and then heals my Lightning. Then killll double hurts my Lightning. :> You guys fail. Nature & Lightning are a part of each other. Nature is the growth/life part, and Lightning is the death/destruction/war part. You know, Nature's Fury? That's Lightning, since there isn't like Hurricane here, or anything, | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Element Hurt & Heal Discussion Mon Nov 17, 2008 8:18 pm | |
| What happened to not dragging this game on >.> | |
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kuro Clan Chieftan
Number of posts : 1331 Registration date : 2008-05-31 Age : 114 Location : in the middle of nowHere.
Your Character Level: 2 Primary Move: invoke
| Subject: Re: Element Hurt & Heal Discussion Sat Nov 22, 2008 1:18 pm | |
| the game is close to finishing...
i advise everyone to get over here to do something with the game, or it will end without you playing any hand in it... also be here around 7pm hawaii time, 12am EST time. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Element Hurt & Heal Discussion Sat Nov 22, 2008 5:16 pm | |
| Does anyone want to send me a PM for what element they want to win next round to add intrigue to the game? | |
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AquaAscension Legendary
Number of posts : 580 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Flying Dragon Kick
| Subject: Re: Element Hurt & Heal Discussion Sat Nov 22, 2008 6:12 pm | |
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