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 bless buff

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kuro
Lagger09
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What should Bless be given?
Spell resistance - 2/4/6
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 6% [ 1 ]
Spell resistance - 3/5/7
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 12% [ 2 ]
Spell resistance - 3/6/9
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 18% [ 3 ]
Slight Regen - 3/4/5
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 24% [ 4 ]
Something Else
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 29% [ 5 ]
Bless doesn't need a buff
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 11% [ 2 ]
Total Votes : 17
 

AuthorMessage
AquaAscension
Legendary
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyMon Sep 08, 2008 3:40 am

I think the point being missed is that AoE instant heal + bless is uber on its own. There's way too much time wasted in single target bless. Let's say 20 creeps are in the vicinity of the cast. Instant vs. 160 seconds. I don't want to waste 2 and 2/3 minutes of my time blessing crap. However, bless does have a purpose. 35 mana vs. 300. Especially if your target is a single unit such as yourself. +12 armor is actually pretty huge and throw in spell reduction to that well then that just becomes insanely powerful. It might not sound like a ton, but a 500 damage spell is reduced 35. If that bonus is applied to all creeps... then that's crazy. Absolutely batbear (filters might not be on but bear amuses me) crazy. Esp. since bless lasts for such a long time.

Ya know, it is possible to add a life regeneration bonus to a spell like bless. Perhaps that's a possible avenue of travel for buffing bless? I'd say something small like 2 wouldn't be too bad. The same damage is taken and, if dealt all at once, will still be effective. The problem would lie in later game I suppose, so it may have to be dropped to 1. Unholy aura, after all, gives +4 regeneration? With no mana cost, no cooldown and a speed increase. So, why not?
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Jay.J
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyMon Sep 08, 2008 11:23 am

I think a regen would be good, better than spell return or resistance or evade etc. I vote regen.
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyMon Sep 08, 2008 9:47 pm

im changing my vote... just leave it let it stay useless and maybe rhys will remove it completely and replace with something USEFUL!
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Dragonheart91
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyMon Sep 08, 2008 10:16 pm

Then what would Holy Nova do?
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyMon Sep 08, 2008 10:26 pm

i dun even care lol no one is listening to my points and they are just bitching...
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Jay.J
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyMon Sep 08, 2008 11:24 pm

Why should one spell completely replace another? I think every spell should have it's uses atleast in most situations if not some situations. For example Heal needs another reason to be used over Restore. Bless needs some reason to be used as a single target cast, something good enough to be used once and not in a huge cast that heals as well. I think regen works best for that purpose.
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyMon Sep 08, 2008 11:44 pm

Jay.J wrote:
Why should one spell completely replace another? I think every spell should have it's uses atleast in most situations if not some situations. For example Heal needs another reason to be used over Restore. Bless needs some reason to be used as a single target cast, something good enough to be used once and not in a huge cast that heals as well. I think regen works best for that purpose.

i see your point here.. but i still dun care much anymore cause i doubt ill use it anyway unless it gets a huge buff..
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diaster
Ultimate Sage
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyMon Sep 08, 2008 11:56 pm

regen would work for nova 2 since it fully heals, though it would be wasted...very good idea imo, though the regen should be pretty good.
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyTue Sep 09, 2008 12:00 am

if we go spell resistance i think it should be for nova as well but if we go regen i think it should be for bless only
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diaster
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diaster


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PostSubject: Re: bless buff   bless buff - Page 2 EmptyTue Sep 09, 2008 12:02 am

hmm...well maybe a bit of both...cause bless is REALLY lacking...I suppose we can try t over buff it this time since it seems to be consistently being rebuffed, and it isn't really helping much...
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyTue Sep 09, 2008 12:06 am

i think if holy nova has regen it will be waisted because it already insta heals you but for bless it could be the unique part about it and is a lower costing HoT
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kuro
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kuro


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PostSubject: Re: bless buff   bless buff - Page 2 EmptyTue Sep 09, 2008 12:08 am

i say add 5% spell reduc and 5hp regen. but not for holy nova bless. only manual bless.

manual cast hp regen: 4/7/10, (low because it lasts so long)
manual cast spell reduc: either static 5% spell reduc, 3/6/9, or 3/5/7

bless is only good for holy nova'ing creeps. this will let bless be manual casted and be actually useful.

edited the poll.

edit: ARGH, I CANT EDIT THE POLL! mod please add 'add slight regen to bless' please
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Jay.J
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyTue Sep 09, 2008 10:09 am

Completely against spell reduction. 10Hp/second is HUGE. Over 120 seconds (Which is how long it lasts), that's 1200 HP for 55 mana. I think 3/4/5 HPR is good. It doesn't matter if the regen is added to the Holy Nova cast because you'll already be at full HP. That's why I was for HPR, and it's easier to code if they Bless isn't different.
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kuro
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kuro


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PostSubject: Re: bless buff   bless buff - Page 2 EmptyTue Sep 09, 2008 11:30 pm

i realized that a few min after i posted, but i was too lazy to go back and edit it lol.

also jay do you think that it should be on manual cast or also when holy nova is used?
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AquaAscension
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyTue Sep 09, 2008 11:39 pm

I'm not Jay, but it should be on both. It seems like it would be easier to code that anyway. Plus, then you don't have to manually bless each hero AFTER casting nova. That would be epic lame. Not to mention since bless is a buff, it can always be debuffed by the enemy team which would be an incentive to use dispel magic or even purge.
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyWed Sep 10, 2008 12:07 am

agree with jay it should be both only for the sake of easier coding.. tho if there is a possible way to code it just as easily and make it only for single cast and not for holy nova i vote for that alternate route...
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diaster
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyWed Sep 10, 2008 12:25 am

Well lets make the regen pretty large then cause this is like the 3rd or 4th time its needed to be buffed, and well I'd rather over buff it once and nerf it to balance then buff it 3 or 4 more times >_> till balanced.
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyWed Sep 10, 2008 12:30 am

yea i agree.. i think we should start with 6/7/8 hps.. then adjust from there because 10 is too high but 5 seems kinda low so i think this is how we should start..
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kuro
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kuro


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PostSubject: Re: bless buff   bless buff - Page 2 EmptyWed Sep 10, 2008 1:41 am

i say 3/5/7.
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Jay.J
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyWed Sep 10, 2008 8:40 am

Quote :
It doesn't matter if the regen is added to the Holy Nova cast because you'll already be at full HP. That's why I was for HPR, and it's easier to code if they Bless isn't different.

Doesn't matter if it's on Holy Nova or not very much.

You guys do realize...that ESPECIALLY early game, 55 mana, for even 3/5/7 is 360/600/840 HP healed. That's extremely good. Granted, it takes 2 minutes...but that nerfs heal even more. After killing a hero, you don't need to heal because you can just throw on a Bless and be healed by the time he revives.

With that much regen, you can put an MG, even if it's not speced in tanking and tank indefinately against the NPC heroes + Creeps. That's not even including all the other heals that Light has to offer.

When used on NPC heroes with that much regen, creeps become utterly useless. A light in any -an or -anns game means that you will not be losing, purely because the troops mean nothing, and they outclass the mages later in the game. 55 mana for such gamebreakingness doesn't warrent that high of a regen rate.

Granted, it's a very situational spell - and that situation isn't THAT often, however in those situations it's overpowered.
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diaster
Ultimate Sage
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diaster


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PostSubject: Re: bless buff   bless buff - Page 2 EmptyWed Sep 10, 2008 9:55 am

We could make the regen based on power instead of a constant cause your right that it would be godly early game but that means it would probably be crap late game, actually the entire skill should scale.
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Jay.J
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyWed Sep 10, 2008 10:39 am

It's still awesome late game (In -an and -anns). The reason is because troops is how you end games. They primarily do the tanking, and they do quite a bit of the damage. Eventually, they start to outclass the mages and do ridiculous amounts of damage (Like 100+ per hit). They even exceed NPC heroes. Now, when you had the +12 armor of a knight, and then + 8 from a devotion aura, and then a further +12 from bless and then an additional 8hp/second regen ADDED to the normal regen. You're severely reducing creep effectiveness, which is what will make you not lose.

Add in the fact you have Holy Bolt and Holy Nova + Restore (on the paladin). You have more heals, and an always healthy Paladin. (Which is again, why I request the armor nerf before 8.00 to the NPC heroes, if not the other changes as well).

Regen in small amounts is still a buff - and I think that it's enough, and warrents it to be used as a single cast as well. Though, I do think EVERYTHING should scale - Bless would be very difficult to do, since it involves Damage, Armor, and possibly Regen. These are all generaly small numbers, and getting balancedn numbers for such a fluxuating this is difficult.
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kuro
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kuro


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PostSubject: Re: bless buff   bless buff - Page 2 EmptyWed Sep 10, 2008 10:31 pm

true regen is actually 270/?/840 (90/?/120)

5hp regen to the knight isnt much. it already has... like... at least 10-15 plus pally heals. an average mg has 20hp regen.

anybody else want to suggest a good buff to bless? (other than spell reduc or regen)
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PostSubject: Re: bless buff   bless buff - Page 2 EmptyWed Sep 10, 2008 11:34 pm

heres my suggestion for regen stats

Levels:

1: 0.1*pow [6hps for 60 power]
2: 0.15*pow [9 hps for 60 power]
3: 0.2*pow [12 hps for 60 power]

and adjust it from that
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